View-based 3D model transmission via mesh segmentation

Wei Guan, Jianfei Cai, Jianmin Zheng, Chang Wen Chen

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

3 Citations (Scopus)

Abstract

For network-based graphics applications, a key challenge is how to efficiently transmit complex three-dimensional (3D) models over bandwidth-limited communication channels such as wireless links. Most existing 3D mesh coding algorithms do not consider the view-dependent rendering issue, and therefore result in transmitting unnecessary portions of 3D mesh models which leads to the waste in precious network bandwidth. In this paper, we propose a novel view-dependent 3D model transmission scheme, where a 3D model is partitioned into a number of segments, each segment is then independently coded using the MPEG-4 3DMC coding algorithm, and finally only the visible segments are selected and delivered to the client. Such a view-based 3D model transmission is able to substantially save the transmission bandwidth and therefore has a significant impact on wireless network based graphics applications.

Original languageEnglish
Title of host publicationProceedings of the 2007 IEEE International Conference on Multimedia and Expo, ICME 2007
PublisherIEEE, Institute of Electrical and Electronics Engineers
Pages1311-1314
Number of pages4
ISBN (Print)1424410177, 9781424410170
Publication statusPublished - 2007
Externally publishedYes
EventIEEE International Conference onMultimedia and Expo, ICME 2007 - Beijing, China
Duration: 2 Jul 20075 Jul 2007

Conference

ConferenceIEEE International Conference onMultimedia and Expo, ICME 2007
CountryChina
CityBeijing
Period2/07/075/07/07

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