Unscripted retargeting: reach prediction for haptic retargeting in virtual reality

Aldrich Clarence, Jarrod Knibbe, Maxime Cordeil, Michael Wybrow

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

28 Citations (Scopus)

Abstract

Research is exploring novel ways of adding haptics to VR. One popular technique is haptic retargeting, where real and virtual hands are decoupled to enable the reuse of physical props. However, this technique requires the system to know the users' intended interaction target, or requires additional hardware for prediction. We explore software-based reach prediction as a means of facilitating responsive, unscripted retargeting. We trained a Long Short-Term Memory network on users' reach trajectories to predict intended targets. We achieved an accuracy of 81.1 % at approximately 65% of movement. This could enable haptic retargeting during the last 35% of movement. We discuss the implications for possible physical proxy locations.

Original languageEnglish
Title of host publicationProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
EditorsRegis Kopper, Gerd Bruder, Pablo Figueroa, Martin Hachet, Tobias Langlotz, Luciana Nedel, Lili Wang
Place of PublicationPiscataway NJ USA
PublisherIEEE, Institute of Electrical and Electronics Engineers
Pages150-159
Number of pages10
ISBN (Electronic)9780738125565, 9781665418386
ISBN (Print)9781665430685
DOIs
Publication statusPublished - 2021
EventIEEE Conference on Virtual Reality and 3D User Interfaces 2021 - Online, Lisboa, Portugal
Duration: 27 Mar 20212 Apr 2021
Conference number: 28th
https://ieeexplore.ieee.org/xpl/conhome/9417603/proceeding (Proceedings)
https://ieeevr.org/2021/ (Website)

Publication series

NameProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
PublisherThe Institute of Electrical and Electronics Engineers, Inc.
ISSN (Print)2642-5246
ISSN (Electronic)2642-5254

Conference

ConferenceIEEE Conference on Virtual Reality and 3D User Interfaces 2021
Abbreviated titleVR 2021
Country/TerritoryPortugal
CityLisboa
Period27/03/212/04/21
Internet address

Keywords

  • Computing methodologies-Machine learning-Machine learning approaches-Neural networks
  • Human-centered computing-Human computer interaction (HCI)-Interaction paradigms-Virtual reality

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