Research output per year
Research output per year
Florian 'Floyd' Mueller, Tuomas Kari, Rohit Khot, Zhuying Li, Yan Wang, Yash Mehta, Peter Arnold
Research output: Chapter in Book/Report/Conference proceeding › Conference Paper › Other › peer-review
There is an increasing trend in interaction design to engage with food. We note that most prior work targets instrumental benefits (for example see food tracking apps to manage nutritional intake). In contrast, in this article, we highlight the potential of technology to support eating as a form of play. We reflect on our own work to articulate two design strategies for game designers on how they can facilitate playful eating experiences using novel technologies. Ultimately, with our work, we aim to facilitate a more playful engagement around the way we eat.
Original language | English |
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Title of host publication | Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts |
Editors | Zachary O. Toups, Peta Wyeth |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Pages | 559-567 |
Number of pages | 9 |
ISBN (Electronic) | 9781450359689 |
DOIs | |
Publication status | Published - 2018 |
Externally published | Yes |
Event | ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018 - Melbourne, Australia Duration: 28 Oct 2018 → 31 Oct 2018 Conference number: 5th https://chiplay.acm.org/2018/ https://dl.acm.org/doi/proceedings/10.1145/3242671 |
Conference | ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018 |
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Abbreviated title | CHI PLAY 2018 |
Country/Territory | Australia |
City | Melbourne |
Period | 28/10/18 → 31/10/18 |
Internet address |
Research output: Chapter in Book/Report/Conference proceeding › Conference Paper › Research › peer-review
Research output: Chapter in Book/Report/Conference proceeding › Conference Paper › Other › peer-review