Towards experiencing eating as a form of play

Florian 'Floyd' Mueller, Tuomas Kari, Rohit Khot, Zhuying Li, Yan Wang, Yash Mehta, Peter Arnold

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

28 Citations (Scopus)

Abstract

There is an increasing trend in interaction design to engage with food. We note that most prior work targets instrumental benefits (for example see food tracking apps to manage nutritional intake). In contrast, in this article, we highlight the potential of technology to support eating as a form of play. We reflect on our own work to articulate two design strategies for game designers on how they can facilitate playful eating experiences using novel technologies. Ultimately, with our work, we aim to facilitate a more playful engagement around the way we eat.

Original languageEnglish
Title of host publicationProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
EditorsZachary O. Toups, Peta Wyeth
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages559-567
Number of pages9
ISBN (Electronic)9781450359689
DOIs
Publication statusPublished - 2018
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018 - Melbourne, Australia
Duration: 28 Oct 201831 Oct 2018
Conference number: 5th
https://chiplay.acm.org/2018/
https://dl.acm.org/doi/proceedings/10.1145/3242671

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018
Abbreviated titleCHI PLAY 2018
Country/TerritoryAustralia
CityMelbourne
Period28/10/1831/10/18
Internet address

Keywords

  • Eating
  • Food
  • FoodCHI
  • Games
  • Human-food interaction
  • Play

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