TouchMate: Understanding the design of body actuating games using physical touch

Shreyas Nisal, Rakesh Patibanda, Aryan Saini, Elise Van Den Hoven, Florian "Floyd" Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOther

6 Citations (Scopus)

Abstract

Body-actuating technologies such as Electrical Muscle Stimulation (EMS) can actuate multiple players simultaneously via physical touch. To investigate this opportunity, we designed a game called "Touchmate". Here, one guesser and two suspects sit across with their legs hidden under a table. The guesser attaches a ground electrode from one EMS channel, and each suspect attaches one active electrode from the same channel on their forearms. When a suspect touches the guesser's leg, their bodies complete the electrical circuit, actuating both their hands involuntarily via the EMS. The guesser's goal is to determine who touched their leg. In this paper, we present the results from our initial study and articulate three player experience themes. Ultimately, we hope our work inspires game designers to create physical touch games using body-actuating technologies.

Original languageEnglish
Title of host publicationCHI PLAY'22 - Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play
EditorsBeth Bonsignore, Julian Frommel
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages153-158
Number of pages6
ISBN (Electronic)9781450392112
DOIs
Publication statusPublished - 2022
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2022 - Bremen, Germany
Duration: 2 Nov 20225 Nov 2022
Conference number: 9th
https://chiplay.acm.org/2022/ (Website)
https://dl.acm.org/doi/proceedings/10.1145/3505270 (Proceedings)

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2022
Abbreviated titleCHI PLAY 2022
Country/TerritoryGermany
CityBremen
Period2/11/225/11/22
Internet address

Keywords

  • bodily games
  • electrical muscle stimulation
  • EMS games
  • game design
  • integrated play
  • motor play
  • movement-based games
  • physical touch games
  • social games

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