The process of co-creation in information systems development: a case study of a digital game development project

Karlheinz Kautz, Gro Bjerknes, Julie Fisher, Tomas Jensen

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    1 Citation (Scopus)

    Abstract

    This paper investigates the development of a digital game on a social media platform which involved primarily youths as co-creators. As we are interested in the unfolding of the development process, we applied a process model for crowdsourced development as a framework to understand information systems development (ISD) as co-creation in a not-for-profit environment. Using innovation theory, we further discuss why co-creation fostered the co-creators to successfully carry out the investigated project. On this background, we provide lessons learned for practical use.

    Original languageEnglish
    Title of host publicationAdvances in Information Systems Development
    Subtitle of host publicationDesigning Digitalization
    EditorsBo Andersson, Björn Johansson, Chris Barry, Michael Lang, Henry Linger, Christoph Schneider
    Place of PublicationCham Switzerland
    PublisherSpringer
    Pages187-206
    Number of pages20
    ISBN (Electronic)9783030229931
    ISBN (Print)9783030229924
    DOIs
    Publication statusPublished - 2019
    EventInternational Conference on Information Systems Development 2018 - Lund University, Lund, Sweden
    Duration: 22 Aug 201824 Aug 2018
    Conference number: 27th
    http://www.isd2018.ics.lu.se/

    Publication series

    NameLecture Notes in Information Systems and Organisation
    PublisherSpringer
    Volume34
    ISSN (Print)2195-4968
    ISSN (Electronic)2195-4976

    Conference

    ConferenceInternational Conference on Information Systems Development 2018
    Abbreviated titleISD2018
    CountrySweden
    CityLund
    Period22/08/1824/08/18
    Internet address

    Keywords

    • Co-creation
    • Information systems development
    • Process model

    Cite this

    Kautz, K., Bjerknes, G., Fisher, J., & Jensen, T. (2019). The process of co-creation in information systems development: a case study of a digital game development project. In B. Andersson, B. Johansson, C. Barry, M. Lang, H. Linger, & C. Schneider (Eds.), Advances in Information Systems Development: Designing Digitalization (pp. 187-206). (Lecture Notes in Information Systems and Organisation; Vol. 34). Springer. https://doi.org/10.1007/978-3-030-22993-1_11