The plumbing of interactive graphics

Hadley Wickham, Michael Lawrence, Dianne Cook, Andreas Buja, Heike Hofmann, Deborah F. Swayne

Research output: Contribution to journalArticleResearchpeer-review

9 Citations (Scopus)


What is a pipeline, and why do we need one for interactive graphics? This conceptual paper attempts to answer these questions, building on previous work. A pipeline controls the transformation from data to graphical objects on our screens, and we argue that the pipeline must be present, in some form, in all graphics software. The pipeline is made explicit in descendants of DataViewer.

Original languageEnglish
Pages (from-to)207-215
Number of pages9
JournalComputational Statistics
Issue number2
Publication statusPublished - May 2009


  • Dsc 2007
  • Interactive graphics
  • Pipeline

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