The Guts Game: towards designing ingestible games

Zhuying Li, Rakesh Patibanda, Felix Brandmueller, Wei Wang, Kyle Berean, Stefan Greuter, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

16 Citations (Scopus)

Abstract

Ingestible sensors, such as capsule endoscopy and medication monitoring pills, are becoming increasingly popular in the medical domain, yet few studies have considered what experiences may be designed around ingestible sensors. We believe such sensors may create novel bodily experiences for players when it comes to digital games. To explore the potential of ingestible sensors for game designers, we designed a two-player game - the “Guts Game” - where the players play against each other by completing a variety of tasks. Each task requires the players to change their own body temperature measured by an ingestible sensor. Through a study of the Guts Game (N=14) that interviewed players about their experience, we derived four design themes: 1) Bodily Awareness, 2) Human-Computer Integration, 3) Agency, and 4) Uncomfortableness. We used the four themes to articulate a set of design strategies that designers can consider when aiming to develop engaging ingestible games.

Original languageEnglish
Title of host publicationProceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play
EditorsZach O. Toups, Peta Wyeth
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages271-283
Number of pages13
ISBN (Electronic)9781450356244
DOIs
Publication statusPublished - 2018
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018 - Melbourne, Australia
Duration: 28 Oct 201831 Oct 2018
Conference number: 5th
https://chiplay.acm.org/2018/
https://dl.acm.org/doi/proceedings/10.1145/3242671

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2018
Abbreviated titleCHI PLAY 2018
CountryAustralia
CityMelbourne
Period28/10/1831/10/18
Internet address

Keywords

  • Body temperature
  • Game design
  • Ingestible sensor
  • Pervasive computing

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