The experimental analysis of problematic video gaming and cognitive skills: A systematic review

Filip Nuyens, Mark D. Griffiths, Daria J. Kuss, Olatz Lopez Fernandez

Research output: Contribution to journalMeeting AbstractOtherpeer-review


Background: There is now a growing literature base demonstrating excessive gaming can have detrimental effects on a small minority of gamers. This has led to much debate in the psychological literature on both the positive and negative effects of gaming. One specific area that has been investigated is the effect of gaming on different types of cognitive skills. Methods: Systematic review of the studies that have examined the impact of problematic gaming on cognitive skills. The inclusion criteria were: (i) dating from 2000 (because videogames
have greatly evolved since then), (ii) including problematic/excessive gamers in the sample, (iii) utilizing an experimental design, (iv) evaluating cognitive processes, (v) published in English or French (the languages spoken by the co-authors), and (vi) peer-reviewed. Results: A total of 18 studies were identified that investigated three specific cognitive skills: (i) multisecond time perception (4 studies), inhibition (7 studies), and decision-making (7 studies).
Conclusion: Based on the studies reviewed, the findings demonstrate that the pathological and/or excessive use of videogames leads to negative consequences on cognitive processes.
Original languageEnglish
Pages (from-to)123-123
Number of pages1
JournalJournal of Behavioral Addictions
Issue numberSuppl. 1
Publication statusPublished - 2018
Externally publishedYes
EventInternational Conference on Behavioral Addictions 2018 - Hyatt Regency, Kennedy-Ufer 2A, Cologne, 50679 Germany, Cologne, Germany
Duration: 23 Apr 201825 Apr 2018
Conference number: 5th

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