The dream is collapsing: the experience of exiting VR

Jarrod Knibbe, Jonas Schjerlund, Mathias Petræus, Kasper Hornbæk

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

29 Citations (Scopus)


Research on virtual reality (VR) has studied users' experience of immersion, presence, simulator sickness, and learning effects. However, the momentary experience of exiting VR and transitioning back to the real-world is not well understood. Do users become self-conscious of their actions upon exit? Are users nervous of their surroundings? Using explicitation interviews, we explore the moment of exit from VR across four applications. Analysis of the interviews reveals five components of experience: space, control, sociality, time, and sensory adaptation. Participants described spatial disorientation, for example, regardless of the complexity of the VR scene. Participants also described a window across which they exit VR, for example mentally first and then physically. We present six designs for easing or heightening the exit experience, as described by the participants. Based on these findings, we further discuss the'moment of exit' as an opportunity for designing engaging and enhanced VR experiences.

Original languageEnglish
Title of host publicationCHI 2018 - Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
EditorsAnna Cox, Mark Perry
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages13
ISBN (Electronic)9781450356213
ISBN (Print)9781450356206
Publication statusPublished - 20 Apr 2018
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2018 - Palais des Congrès de Montréal, Montreal, Canada
Duration: 21 Apr 201826 Apr 2018
Conference number: 36th (Proceedings)


ConferenceInternational Conference on Human Factors in Computing Systems 2018
Abbreviated titleCHI 2018
Internet address


  • User experience
  • Virtual reality

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