Abstract
HCI is increasingly interested in supporting people's physically active lifestyle. Adventure is part of this lifestyle, and to contribute an HCI perspective on adventure, we present an autoethnographical account of an expedition via Nepal to Mt. Everest. During this expedition, on the 25th and 26th April 2015, two devastating earthquakes struck the region. We believe we can learn from such extreme experiences and therefore reflect on this epic adventure through a set of themes to articulate two dimensions (expected-unexpected and instrumentalexperiential) in order to identify four roles for adventuretechnology: as coach, rescuer, documentarian and mentor. Our work aims to provide HCI designers with an initial conceptual lens to embrace adventure, and more generally, to expand our knowledge of supporting people's physically active lifestyle.
Original language | English |
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Title of host publication | Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing |
Editors | Youn-kyung Lim, Andreas Bulling, Shwetak Patel |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Pages | 817-828 |
Number of pages | 12 |
ISBN (Electronic) | 9781450344616 |
DOIs | |
Publication status | Published - 2016 |
Externally published | Yes |
Event | ACM International Joint Conference on Pervasive and Ubiquitous Computing 2016 - Heidelberg, Germany Duration: 12 Sept 2016 → 16 Sept 2016 https://ubicomp.org/ubicomp2016/index.php |
Conference
Conference | ACM International Joint Conference on Pervasive and Ubiquitous Computing 2016 |
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Abbreviated title | UbiComp 2016 |
Country/Territory | Germany |
City | Heidelberg |
Period | 12/09/16 → 16/09/16 |
Internet address |
Keywords
- Adventure
- Climbing
- Exertion
- Extreme sports
- Physical activity
- Trekking
- Whole-body interaction