Technology and feedback design

Phillip Dawson, Michael Henderson, Tracii Ryan, Paige Mahoney, David Boud, Michael Phillips, Elizabeth Molloy

Research output: Chapter in Book/Report/Conference proceedingChapter (Book)Researchpeer-review

Abstract

This chapter provides a synthesis of recent research into how technology can support effective feedback. It begins by adopting a definition of feedback in line with recent advances in feedback research. Rather than viewing feedback as mere information provision, feedback is viewed as an active process that students undertake using information from a variety of sources. The results of a systematic literature search into technology and feedback are then presented, structured around the parties involved in feedback: students, their peers, educators, and computers. The specific feedback technologies focused on include digital recordings; bug in ear technologies; automated feedback; and intelligent tutoring systems. Based on this synthesis of the literature, benefits, challenges and design implications are presented for key feedback technologies. The chapter concludes with a discussion of improved feedback approaches that are likely to be enabled by technology in the future.
Original languageEnglish
Title of host publicationLearning, Design, and Technology
EditorsMichael J. Spector, Barbara B. Lockee, Marcus D. Childress
Place of PublicationCham Switzerland
PublisherSpringer
Number of pages45
ISBN (Electronic)9783319177274
DOIs
Publication statusPublished - 2018

Keywords

  • Cognitivism
  • Constructionism
  • Constructivism
  • Learning Theory
  • Learning Design
  • Multimodal instruction

Cite this

Dawson, P., Henderson, M., Ryan, T., Mahoney, P., Boud, D., Phillips, M., & Molloy, E. (2018). Technology and feedback design. In M. J. Spector, B. B. Lockee, & M. D. Childress (Eds.), Learning, Design, and Technology Cham Switzerland: Springer. https://doi.org/10.1007/978-3-319-17727-4_124-1
Dawson, Phillip ; Henderson, Michael ; Ryan, Tracii ; Mahoney, Paige ; Boud, David ; Phillips, Michael ; Molloy, Elizabeth. / Technology and feedback design. Learning, Design, and Technology. editor / Michael J. Spector ; Barbara B. Lockee ; Marcus D. Childress. Cham Switzerland : Springer, 2018.
@inbook{fc25c2261f0340bf87a22dbfa3072a48,
title = "Technology and feedback design",
abstract = "This chapter provides a synthesis of recent research into how technology can support effective feedback. It begins by adopting a definition of feedback in line with recent advances in feedback research. Rather than viewing feedback as mere information provision, feedback is viewed as an active process that students undertake using information from a variety of sources. The results of a systematic literature search into technology and feedback are then presented, structured around the parties involved in feedback: students, their peers, educators, and computers. The specific feedback technologies focused on include digital recordings; bug in ear technologies; automated feedback; and intelligent tutoring systems. Based on this synthesis of the literature, benefits, challenges and design implications are presented for key feedback technologies. The chapter concludes with a discussion of improved feedback approaches that are likely to be enabled by technology in the future.",
keywords = "Cognitivism, Constructionism, Constructivism, Learning Theory, Learning Design, Multimodal instruction",
author = "Phillip Dawson and Michael Henderson and Tracii Ryan and Paige Mahoney and David Boud and Michael Phillips and Elizabeth Molloy",
year = "2018",
doi = "10.1007/978-3-319-17727-4_124-1",
language = "English",
editor = "Spector, {Michael J.} and Lockee, {Barbara B.} and Childress, {Marcus D.}",
booktitle = "Learning, Design, and Technology",
publisher = "Springer",

}

Dawson, P, Henderson, M, Ryan, T, Mahoney, P, Boud, D, Phillips, M & Molloy, E 2018, Technology and feedback design. in MJ Spector, BB Lockee & MD Childress (eds), Learning, Design, and Technology. Springer, Cham Switzerland. https://doi.org/10.1007/978-3-319-17727-4_124-1

Technology and feedback design. / Dawson, Phillip; Henderson, Michael; Ryan, Tracii; Mahoney, Paige; Boud, David; Phillips, Michael; Molloy, Elizabeth.

Learning, Design, and Technology. ed. / Michael J. Spector; Barbara B. Lockee; Marcus D. Childress. Cham Switzerland : Springer, 2018.

Research output: Chapter in Book/Report/Conference proceedingChapter (Book)Researchpeer-review

TY - CHAP

T1 - Technology and feedback design

AU - Dawson, Phillip

AU - Henderson, Michael

AU - Ryan, Tracii

AU - Mahoney, Paige

AU - Boud, David

AU - Phillips, Michael

AU - Molloy, Elizabeth

PY - 2018

Y1 - 2018

N2 - This chapter provides a synthesis of recent research into how technology can support effective feedback. It begins by adopting a definition of feedback in line with recent advances in feedback research. Rather than viewing feedback as mere information provision, feedback is viewed as an active process that students undertake using information from a variety of sources. The results of a systematic literature search into technology and feedback are then presented, structured around the parties involved in feedback: students, their peers, educators, and computers. The specific feedback technologies focused on include digital recordings; bug in ear technologies; automated feedback; and intelligent tutoring systems. Based on this synthesis of the literature, benefits, challenges and design implications are presented for key feedback technologies. The chapter concludes with a discussion of improved feedback approaches that are likely to be enabled by technology in the future.

AB - This chapter provides a synthesis of recent research into how technology can support effective feedback. It begins by adopting a definition of feedback in line with recent advances in feedback research. Rather than viewing feedback as mere information provision, feedback is viewed as an active process that students undertake using information from a variety of sources. The results of a systematic literature search into technology and feedback are then presented, structured around the parties involved in feedback: students, their peers, educators, and computers. The specific feedback technologies focused on include digital recordings; bug in ear technologies; automated feedback; and intelligent tutoring systems. Based on this synthesis of the literature, benefits, challenges and design implications are presented for key feedback technologies. The chapter concludes with a discussion of improved feedback approaches that are likely to be enabled by technology in the future.

KW - Cognitivism

KW - Constructionism

KW - Constructivism

KW - Learning Theory

KW - Learning Design

KW - Multimodal instruction

U2 - 10.1007/978-3-319-17727-4_124-1

DO - 10.1007/978-3-319-17727-4_124-1

M3 - Chapter (Book)

BT - Learning, Design, and Technology

A2 - Spector, Michael J.

A2 - Lockee, Barbara B.

A2 - Childress, Marcus D.

PB - Springer

CY - Cham Switzerland

ER -

Dawson P, Henderson M, Ryan T, Mahoney P, Boud D, Phillips M et al. Technology and feedback design. In Spector MJ, Lockee BB, Childress MD, editors, Learning, Design, and Technology. Cham Switzerland: Springer. 2018 https://doi.org/10.1007/978-3-319-17727-4_124-1