Synthèse de mouvements humains par des méthodes basées apprentissage: un état de l’art

Translated title of the contribution: Synthesis of human movements by learning-based methods: a state of the art

Pamela Carreno-Medrano, Sylvie Gibet, Pierre François Marteau

Research output: Contribution to journalArticleResearchpeer-review

Abstract

Due to the increasing number of graphical applications, the generation of human life-like characters has become an important research topic. Different approaches have been proposed, the combination of motion capture data and machine learning methods being the dominant trend in the last years. Despite the good results produced by these approaches, to our knowledge there does not exist a document surveying the learning-based methods that intend to solve the problem of re-using and generalizing motion capture data. In this article, we present a state-of-the-art of the most recurrent methods used for the synthesis of whole-body kinematic motions. We present the principles and ideas behind each one of them, as well as the type of representations and pre-processing steps applied over motion capture data before learning.
Translated title of the contributionSynthesis of human movements by learning-based methods: a state of the art
Original languageFrench
Pages (from-to)1-19
Number of pages19
JournalRevue Électronique Francophone d’Informatique Graphique
Volume8
Issue number1
Publication statusPublished - 2014
Externally publishedYes

Cite this