SweatAtoms: materializing physical activity

Rohit Ashok Khot, Florian 'Floyd' Mueller, Larissa Hjorth

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

4 Citations (Scopus)

Abstract

Visualization plays an important role in motivating users towards physical activity. In this paper, we present a novel approach to represent physical activity in the form of material artifacts. We have designed a system called SweatAtoms that builds material artifacts using the measured heartbeat data during the physical activity. By crafting such material artifacts, our aim is to harness physical activity as a medium for self-expression and make the experience of participating in physical activity more engaging beyond screen-based feedback. This paper describes the implementation and design of the SweatAtoms system. We hope our work can inspire fellow interaction designers and researchers to consider the role of materiality while designing interactive technology to support physical activity.

Original languageEnglish
Title of host publicationIE 2013 - Proceedings of the 9th Australasian Conference on Interactive Entertainment
Subtitle of host publicationMatters of Life and Death
PublisherAssociation for Computing Machinery (ACM)
ISBN (Print)9781450322546
Publication statusPublished - 2013
Externally publishedYes
EventAustralasian Conference on Interactive Entertainment 2013: Matters of Life and Death - Melbourne, VIC, Australia
Duration: 30 Sep 20131 Oct 2013
Conference number: 9th

Conference

ConferenceAustralasian Conference on Interactive Entertainment 2013
Abbreviated titleIE 2013
CountryAustralia
CityMelbourne, VIC
Period30/09/131/10/13

Keywords

  • 3D printing
  • Materiality
  • Physical exercise

Cite this

Khot, R. A., Mueller, F. F., & Hjorth, L. (2013). SweatAtoms: materializing physical activity. In IE 2013 - Proceedings of the 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death [4] Association for Computing Machinery (ACM).