Sweat-Atoms: turning physical exercise into physical objects

Rohit Ashok Khot, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

9 Citations (Scopus)


In this paper, we introduce a novel idea of crafting a physical object in tandem with the physical exercise using the heart rate patterns. Our aim is provide a new way of visualizing the exercise intensity. We present Sweat-Atoms, a 3D modeling and printing system, which generates abstract 3D designs using the heart rate patterns of individuals engaged in a physical activity. The crafted physical objects can act as souvenirs and be testimony to the human efforts invested in performing the physical activity. We believe the creative experience of crafting will help to change the monotonous nature of physical exercise.

Original languageEnglish
Title of host publicationCHI EA 2013 - Extended Abstracts on Human Factors in Computing Systems
Subtitle of host publicationChanging Perspectives
EditorsMichel Beaudouin-Lafon, Patrick Baudisch, Wendy E. Mackay
PublisherAssociation for Computing Machinery (ACM)
Number of pages4
ISBN (Electronic)9781450318990
Publication statusPublished - 2013
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2013 - Paris, France
Duration: 27 Apr 20132 May 2013
Conference number: 31st


ConferenceInternational Conference on Human Factors in Computing Systems 2013
Abbreviated titleCHI 2013
OtherTheme: Changing Perspectives
Internet address


  • 3D printing
  • Crafting
  • Exertion
  • Physical exercise

Cite this