Abstract
Robot soccer is a challenging platform for multi-agent research, involving topics such as real-time image processing and control, robot path planning, obstacle avoidance and machine learning. The robot soccer game presents an uncertain and dynamic environment for cooperating agents [1][2]. Dynamic role switching and formation control are crucial for a successful game. The fuzzy logic based strategy described in this paper employs an arbiter which assigns a robot to shoot or pass the ball.
Original language | English |
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Title of host publication | Proceedings - 1st IEEE International Workshop on Electronic Design, Test and Applications, DELTA 2002 |
Editors | M. Renovell, S. Kajihara, S. Demidenko, I. Al-Bahadly |
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
Pages | 348-351 |
Number of pages | 4 |
ISBN (Electronic) | 0769514537, 9780769514536 |
DOIs | |
Publication status | Published - 1 Jan 2002 |
Event | IEEE International Symposium on Electronic Design, Test and Applications (DELTA) 2002 - Christchurch, New Zealand Duration: 29 Jan 2002 → 31 Jan 2002 Conference number: 1st https://ieeexplore.ieee.org/xpl/conhome/7805/proceeding (Proceedings) |
Conference
Conference | IEEE International Symposium on Electronic Design, Test and Applications (DELTA) 2002 |
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Abbreviated title | DELTA 20002 |
Country/Territory | New Zealand |
City | Christchurch |
Period | 29/01/02 → 31/01/02 |
Internet address |
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