StoryCrate: Tabletop storyboarding for live film production

Tom Bartindale, Alia Sheikh, Nick Taylor, Peter Wright, Patrick Olivier

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

Abstract

Creating film content for broadcast is a high pressure and complex activity involving multiple experts and highly specialized equipment. Production teams are under continuous pressure to produce ever more creative and groundbreaking content while reducing the budgets and human resources required. While technologies are being developed for digitizing and streamlining sections of the production workflow, a gap remains between creative decisions made on location, and those made during digital editing and post-production. We describe a prototype tangible, tabletop interface to be deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. We define creativity in terms of team production, discuss our implementation and describe a deployment in which the prototype was used by a professional production team during a film shoot. Finally we describe a number of interesting interactions that were observed and consider the implications of our design decisions on the creative process of film making and the benefits of tangible, tabletop collaborative interactive displays in live film production.

Original languageEnglish
Title of host publicationConference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012
Pages169-178
Number of pages10
DOIs
Publication statusPublished - 24 May 2012
EventInternational Conference on Human Factors in Computing Systems 2012 - Austin, United States of America
Duration: 5 May 201210 May 2012
Conference number: 30th

Conference

ConferenceInternational Conference on Human Factors in Computing Systems 2012
Abbreviated titleCHI 2012
CountryUnited States of America
CityAustin
Period5/05/1210/05/12

Keywords

  • Broadcast
  • Collaborative work
  • Editing
  • Interdisciplinary
  • Prototype
  • Storyboarding
  • Tangible interface

Cite this

Bartindale, T., Sheikh, A., Taylor, N., Wright, P., & Olivier, P. (2012). StoryCrate: Tabletop storyboarding for live film production. In Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012 (pp. 169-178) https://doi.org/10.1145/2207676.2207700
Bartindale, Tom ; Sheikh, Alia ; Taylor, Nick ; Wright, Peter ; Olivier, Patrick. / StoryCrate : Tabletop storyboarding for live film production. Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. 2012. pp. 169-178
@inproceedings{9b8e1a3bb27d4b7e89d2ff27212068a2,
title = "StoryCrate: Tabletop storyboarding for live film production",
abstract = "Creating film content for broadcast is a high pressure and complex activity involving multiple experts and highly specialized equipment. Production teams are under continuous pressure to produce ever more creative and groundbreaking content while reducing the budgets and human resources required. While technologies are being developed for digitizing and streamlining sections of the production workflow, a gap remains between creative decisions made on location, and those made during digital editing and post-production. We describe a prototype tangible, tabletop interface to be deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. We define creativity in terms of team production, discuss our implementation and describe a deployment in which the prototype was used by a professional production team during a film shoot. Finally we describe a number of interesting interactions that were observed and consider the implications of our design decisions on the creative process of film making and the benefits of tangible, tabletop collaborative interactive displays in live film production.",
keywords = "Broadcast, Collaborative work, Editing, Interdisciplinary, Prototype, Storyboarding, Tangible interface",
author = "Tom Bartindale and Alia Sheikh and Nick Taylor and Peter Wright and Patrick Olivier",
year = "2012",
month = "5",
day = "24",
doi = "10.1145/2207676.2207700",
language = "English",
isbn = "9781450310154",
pages = "169--178",
booktitle = "Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012",

}

Bartindale, T, Sheikh, A, Taylor, N, Wright, P & Olivier, P 2012, StoryCrate: Tabletop storyboarding for live film production. in Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. pp. 169-178, International Conference on Human Factors in Computing Systems 2012, Austin, United States of America, 5/05/12. https://doi.org/10.1145/2207676.2207700

StoryCrate : Tabletop storyboarding for live film production. / Bartindale, Tom; Sheikh, Alia; Taylor, Nick; Wright, Peter; Olivier, Patrick.

Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. 2012. p. 169-178.

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

TY - GEN

T1 - StoryCrate

T2 - Tabletop storyboarding for live film production

AU - Bartindale, Tom

AU - Sheikh, Alia

AU - Taylor, Nick

AU - Wright, Peter

AU - Olivier, Patrick

PY - 2012/5/24

Y1 - 2012/5/24

N2 - Creating film content for broadcast is a high pressure and complex activity involving multiple experts and highly specialized equipment. Production teams are under continuous pressure to produce ever more creative and groundbreaking content while reducing the budgets and human resources required. While technologies are being developed for digitizing and streamlining sections of the production workflow, a gap remains between creative decisions made on location, and those made during digital editing and post-production. We describe a prototype tangible, tabletop interface to be deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. We define creativity in terms of team production, discuss our implementation and describe a deployment in which the prototype was used by a professional production team during a film shoot. Finally we describe a number of interesting interactions that were observed and consider the implications of our design decisions on the creative process of film making and the benefits of tangible, tabletop collaborative interactive displays in live film production.

AB - Creating film content for broadcast is a high pressure and complex activity involving multiple experts and highly specialized equipment. Production teams are under continuous pressure to produce ever more creative and groundbreaking content while reducing the budgets and human resources required. While technologies are being developed for digitizing and streamlining sections of the production workflow, a gap remains between creative decisions made on location, and those made during digital editing and post-production. We describe a prototype tangible, tabletop interface to be deployed on a film shoot, which uses a storyboard as a shared data representation to drive team creativity. We define creativity in terms of team production, discuss our implementation and describe a deployment in which the prototype was used by a professional production team during a film shoot. Finally we describe a number of interesting interactions that were observed and consider the implications of our design decisions on the creative process of film making and the benefits of tangible, tabletop collaborative interactive displays in live film production.

KW - Broadcast

KW - Collaborative work

KW - Editing

KW - Interdisciplinary

KW - Prototype

KW - Storyboarding

KW - Tangible interface

UR - http://www.scopus.com/inward/record.url?scp=84862095031&partnerID=8YFLogxK

U2 - 10.1145/2207676.2207700

DO - 10.1145/2207676.2207700

M3 - Conference Paper

SN - 9781450310154

SP - 169

EP - 178

BT - Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012

ER -

Bartindale T, Sheikh A, Taylor N, Wright P, Olivier P. StoryCrate: Tabletop storyboarding for live film production. In Conference Proceedings - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012. 2012. p. 169-178 https://doi.org/10.1145/2207676.2207700