Sort Mii out: Learning to value portable gaming encounters through Nintendo’s streetpass software

Kyle Moore

Research output: Contribution to journalArticleResearchpeer-review

Abstract

Released in 2011, the Nintendo 3DS is the next generation of portal consoles from Japanese gaming company Nintendo. Following the success of the Nintendo DS (Dual Screen), the new console brings with it three-dimensional stereoscopic graphics and the new social software Streetpass. This article adopts a situated approach in order to explore the significance of Streetpass in mediating social encounters within material environments. This article suggests that this software follows a history of mediating encounters through portal consoles, resulting in a training of players to view encounters within a software-sorted logic of value.

Original languageEnglish
Pages (from-to)587-604
Number of pages18
JournalGames and Culture
Volume13
Issue number6
DOIs
Publication statusPublished - 1 Sept 2018
Externally publishedYes

Keywords

  • Nintendo 3DS
  • portable play
  • situated play
  • situated practice
  • software

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