Reasoning about equilibria in game-like concurrent systems

Julian Gutierrez, Paul Harrenstein, Michael Wooldridge

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

15 Citations (Scopus)

Abstract

Our aim is to develop techniques for reasoning about gamelike concurrent systems, where the components of the system act rationally and strategically in pursuit of logicallyspecified goals. We first present a computational model for such systems, and investigate its properties. We then define and investigate a branching-time logic for reasoning about the equilibrium properties of such systems. The key operator in this logic is a path quantifier [NE]φ, which asserts that φ holds on all Nash equilibrium computations of the system.

Original languageEnglish
Title of host publicationProceedings of the Fourteenth International Conference on Principles of Knowledge Representation and Reasoning
EditorsChitta Baral, Giuseppe De Giacomo
Place of PublicationMarina del Rey CA USA
PublisherAssociation for the Advancement of Artificial Intelligence (AAAI)
Pages408-417
Number of pages10
ISBN (Electronic)9781577356578
Publication statusPublished - 2014
Externally publishedYes
EventInternational Conference on the Principles of Knowledge Representation and Reasoning 2014 - Vienna, Austria
Duration: 20 Jul 201424 Jul 2014
Conference number: 14th
https://www.dbai.tuwien.ac.at/kr2014/

Conference

ConferenceInternational Conference on the Principles of Knowledge Representation and Reasoning 2014
Abbreviated titleKR 2014
Country/TerritoryAustria
CityVienna
Period20/07/1424/07/14
Internet address

Keywords

  • Games
  • Concurrency
  • Equilibria
  • Complexity

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