TY - GEN
T1 - Realising aura for initiating interactions in real environments
AU - Juay, Victor
AU - Indrawan, Maria
AU - Ling, Sea
PY - 2007/12/1
Y1 - 2007/12/1
N2 - Information overload and spam are serious problems that plague our society today. In the advent of context aware systems and applications, these problems will inevitably continue to cause anguish among users. The problems stem primarily from the lack of user control over the interactions and services they receive. In search of a feasible solution to enable user controllable trade-offs over interactions, we study how the spatial model of interaction from the virtual environment domain addresses these interaction issues and find that recent research that uses similar concepts from the spatial model of interactions does not fully make use of the concept of Aura from the spatial model. This paper presents a modified spatial model of interactions focused on the abstract concept of Aura and tailored for implementation in real environments to resolve the interaction issues in context aware systems. We also conceptualise a system architecture to implement the modified spatial model of interaction and develop a fully functional prototype application as a proof of concept to demonstrate the model's operational feasibility.
AB - Information overload and spam are serious problems that plague our society today. In the advent of context aware systems and applications, these problems will inevitably continue to cause anguish among users. The problems stem primarily from the lack of user control over the interactions and services they receive. In search of a feasible solution to enable user controllable trade-offs over interactions, we study how the spatial model of interaction from the virtual environment domain addresses these interaction issues and find that recent research that uses similar concepts from the spatial model of interactions does not fully make use of the concept of Aura from the spatial model. This paper presents a modified spatial model of interactions focused on the abstract concept of Aura and tailored for implementation in real environments to resolve the interaction issues in context aware systems. We also conceptualise a system architecture to implement the modified spatial model of interaction and develop a fully functional prototype application as a proof of concept to demonstrate the model's operational feasibility.
KW - aura
KW - context aware environment
KW - interaction management
KW - mobile computing
KW - spatial model of interaction
KW - ubiquitous computing
UR - http://www.scopus.com/inward/record.url?scp=77954484579&partnerID=8YFLogxK
U2 - 10.1145/1378063.1378090
DO - 10.1145/1378063.1378090
M3 - Conference Paper
AN - SCOPUS:77954484579
SN - 9781595938190
T3 - Mobility Conference 2007 - The 4th Int. Conf. Mobile Technology, Applications and Systems, Mobility 2007, Incorporating the 1st Int. Symp. Computer Human Interaction in Mobile Technology, IS-CHI 2007
SP - 151
EP - 158
BT - Mobility Conference 2007 - The 4th Int. Conf. Mobile Technology, Applications and Systems, Mobility 2007, Incorporating the 1st Int. Symp. Computer Human Interaction in Mobile Technology, IS-CHI 2007
T2 - 4th International Conference on Mobile Technology, Applications and Systems, Mobility 2007, Incorporating the 1st International Symposium on Computer Human Interaction in Mobile Technology, IS-CHI 2007
Y2 - 10 September 2007 through 12 September 2007
ER -