Playing the subject

Research output: Chapter in Book/Report/Conference proceedingChapter (Book)Otherpeer-review


Today identities are considered fragmented and multiple; they are ever-changing performances. However, recent discourse surrounding identity suggests the way we engage in online media can actually essentialise identities through social sorting, creating positive feedback loops and by commodifying niche communities. We illustrate our thinking by looking at examples of current online applications that are concerned with identity and investigate how artists play with and subvert these constructs by playing many selves and producing caricatures. We do this in order to advance a discourse of identity in an age of pervasive social media.
Original languageEnglish
Title of host publicationPlayful Disruption of Digital Media
EditorsDaniel Cermak-Sassenrath
Place of PublicationSingapore
Number of pages18
ISBN (Electronic)9789811018916
ISBN (Print)9789811018893
Publication statusPublished - 2018
Externally publishedYes

Publication series

NameGaming Media and Social Effects
ISSN (Print)2197-9685
ISSN (Electronic)2197-9693

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