Player-computer interaction features for designing digital play experiences across six degrees of water contact

William L. Raffe, Marco Tamassia, Fabio Zambetta, Xiaodong Li, Sarah Jane Pell, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

14 Citations (Scopus)

Abstract

Physical games involving the use of water or that are played in a water environment can be found in many cultures throughout history. However, these experiences have yet to see much benefit from advancements in digital technology. With advances in interactive technology that is waterproof, we see a great potential for digital water play. This paper provides a guide for commencing projects that aim to design and develop digital water-play experiences. A series of interaction features are provided as a result of reflecting on prior work as well as our own practice in designing playful experiences for water environments. These features are examined in terms of the effect that water has on them in relation to a taxonomy of six degrees of water contact, ranging from the player being in the vicinity of water to them being completely underwater. The intent of this paper is to prompt forward thinking in the prototype design phase of digital water-play experiences, allowing designers to learn and gain inspiration from similar past projects before development begins.

Original languageEnglish
Title of host publicationProceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play
EditorsRegan L. Mandryk, Daniel Johnson
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages295-306
Number of pages12
ISBN (Electronic)9781450334662
DOIs
Publication statusPublished - 2015
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2015 - London, United Kingdom
Duration: 5 Oct 20157 Oct 2015
Conference number: 2nd
https://chiplay.acm.org/2015/
https://dl.acm.org/doi/proceedings/10.1145/2793107

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2015
Abbreviated titleCHI PLAY 2015
CountryUnited Kingdom
CityLondon
Period5/10/157/10/15
Internet address

Keywords

  • Degrees of water contact
  • Digital water-play experiences
  • Player-computer interaction
  • Swimming
  • Water

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