Abstract
Perception-based lighting design approaches model image quality using a cognitively grounded objective function which is in turn optimised through manipulation of the lighting parameters of a scene. We present, and demonstrate, a detailed implementation of perception-based lighting design, including the application and evaluation of stochastic optimisation using genetic algorithms.
Original language | English |
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Title of host publication | Theory and Practice of Computer Graphics 2006, TPCG 2006 - Eurographics UK Chapter Proceedings |
Pages | 63-70 |
Number of pages | 8 |
Publication status | Published - 1 Dec 2006 |
Event | 4th Theory and Practice of Computer Graphics Conference, TPCG 2006 - Middlesbrough, United Kingdom Duration: 20 Jun 2006 → 22 Jun 2006 |
Conference
Conference | 4th Theory and Practice of Computer Graphics Conference, TPCG 2006 |
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Country/Territory | United Kingdom |
City | Middlesbrough |
Period | 20/06/06 → 22/06/06 |