Perception-based lighting design approaches model image quality using a cognitively grounded objective function which is in turn optimised through manipulation of the lighting parameters of a scene. We present, and demonstrate, a detailed implementation of perception-based lighting design, including the application and evaluation of stochastic optimisation using genetic algorithms.
|Title of host publication||Theory and Practice of Computer Graphics 2006, TPCG 2006 - Eurographics UK Chapter Proceedings|
|Number of pages||8|
|Publication status||Published - 1 Dec 2006|
|Event||4th Theory and Practice of Computer Graphics Conference, TPCG 2006 - Middlesbrough, United Kingdom|
Duration: 20 Jun 2006 → 22 Jun 2006
|Conference||4th Theory and Practice of Computer Graphics Conference, TPCG 2006|
|Period||20/06/06 → 22/06/06|