Abstract
This paper presents an emerging application of Artificial Intelligence research to distributed interactive simulations, with the goal of reducing exercise generation time and effort, yet maximizing training effectiveness. We have developed the QuickSet prototype, a pen/voice system running on a hand-held PC, communicating via wireless LAN through an agent architecture to NRaD's LeatherNet system, a distributed interactive training simulator built for the US Marine Corps. The paper describes our novel multimodal integration strategy offering mutual compensation among modalities, as well as QuickSet's agent-based infrastructure, and provides an example of multimodal simulation setup. Finally, we discuss our applications experience and lessons learned.
| Original language | English |
|---|---|
| Pages | 978-985 |
| Number of pages | 8 |
| Publication status | Published - 1 Dec 1997 |
| Externally published | Yes |
| Event | Innovative Applications in AI 1997 - Providence, RI, USA Duration: 27 Jul 1997 → 31 Jul 1997 Conference number: 9th |
Conference
| Conference | Innovative Applications in AI 1997 |
|---|---|
| Abbreviated title | IAAI 1997 |
| City | Providence, RI, USA |
| Period | 27/07/97 → 31/07/97 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 14 Life Below Water
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