Abstract
This paper presents a low complexity human visual system based watermarking algorithm for H.264 spatial scalable coding. The proposed algorithm extracts textural feature from a set of 7 high energy quantized coefficients in 4 × 4 luma INTRA-predicted blocks of all-slices and embeds watermark into the highly textured block which has at least one non-zero coefficient in 6 selected locations. Experiments were conducted by embedding up to 8192 watermark bits into a four-layer spatial scalable coded video. Results suggest that the proposed scheme produces watermarked video with an average visual quality degradation of 0.36 dB at the expense of 2.18% bitrate overhead. In addition, the proposed watermarking scheme achieves the detection rates of 0.96, 0.94 and 0.66 against re-encoding, recompression and Gaussian filtering attacks, respectively.
Original language | English |
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Title of host publication | 2016 IEEE International Conference on Consumer Electronics-Taiwan, ICCE-TW 2016 |
Publisher | IEEE, Institute of Electrical and Electronics Engineers |
ISBN (Electronic) | 9781509020737 |
DOIs | |
Publication status | Published - 2016 |
Externally published | Yes |
Event | IEEE International Conference on Consumer Electronics-Taiwan 2016 - Nantou County, Taiwan Duration: 27 May 2016 → 30 May 2016 Conference number: 3rd https://ieeexplore.ieee.org/xpl/conhome/7508353/proceeding (Proceedings) |
Conference
Conference | IEEE International Conference on Consumer Electronics-Taiwan 2016 |
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Abbreviated title | ICCE-TW 2016 |
Country/Territory | Taiwan |
City | Nantou County |
Period | 27/05/16 → 30/05/16 |
Internet address |