Abstract
Various cinematic traditions have influenced manga, thanks to the ‘god of manga,’Osamu Tezuka, who brought this revolutionary change to the creation of manga in Japan. Cinematic views give artists the freedom to play with angles, perspectives, and distances of shots as if they were holding a camera. They serve to direct readers’ attention to specific details in order to achieve the purposes of a narrative. This chapter explores how manga artists employ point-of-view editing to engage readers by broadening the range of identification with characters. The reader is positioned in a double structure of the viewer (through whom they see) and the viewed (the one under the reader’s gaze). Both agents invite the reader to join their experiences in the fictional world.
Original language | English |
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Title of host publication | Sequential Art |
Subtitle of host publication | Interdisciplinary Approaches to the Graphic Novel |
Editors | Kathrin Muschalik, Florian Fiddrich |
Place of Publication | Oxford UK |
Publisher | Brill |
Pages | 55-63 |
Number of pages | 10 |
Edition | 1st |
ISBN (Electronic) | 9781848884472 |
DOIs | |
Publication status | Published - 2016 |
Externally published | Yes |
Keywords
- Naruto
- engagement
- Cinematic techniques
- point-of-view
- manga
- reader