Limited control over the body as intriguing play design resource

Florian "Floyd" Mueller, Rakesh Patibanda, Richard Byrne, Zhuying Li, Yan Wang, Josh Andres, Xian Li, Jonathan Marquez, Stefan Greuter, Jonathan Duckworth, Joe Marshall

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

6 Citations (Scopus)


Interest in combining interactive play and the human body, using bodily play systems, is increasing. While these systems primarily prioritize a player's control over their bodily actions, we see intriguing possibilities in the pursuit of limited control over the body as an intriguing design resource for bodily play systems. In this paper, we use three of our bodily play systems to illustrate how designers can engage with limited control over the body by varying the player's degree of indirect control (for instance, via other bodily activity and external triggers). We also propose four strategies for employing limited control over the body: Exploration, Refection, Learning and Embracement. We hope our own work and the strategies developed from it will assist designers to employ limited control over the body, ultimately helping people beneft from engaging their bodies through play.

Original languageEnglish
Title of host publicationProceedings of the 2021 CHI Conference on Human Factors in Computing Systems
EditorsPernille Bjørn, Steven Drucker
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages16
ISBN (Electronic)9781450380966
Publication statusPublished - 2021
EventInternational Conference on Human Factors in Computing Systems 2021 - Online, Yokohama, Japan
Duration: 8 May 202113 May 2021
Conference number: 39th (Proceedings) (Proceedings)


ConferenceInternational Conference on Human Factors in Computing Systems 2021
Abbreviated titleCHI 2021
Internet address


  • Bodily play
  • Control
  • Exertion
  • Games
  • Play
  • Whole-body interaction

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