Abstract
Regular breathing exercises can be a beneficial part of leading a healthy life. Digital games may have the potential to help people practice breathing exercises in an engaging way, however designing breathing exercise games is not well understood. To contribute to such an understanding, we created Life Tree as the culmination of three prototypal breathing games. Life Tree is a virtual reality (VR) game in which a player controls the growth of a tree by practicing pursed-lip breathing. We selected VR head-mounted display technology because it allows players to focus and limit external distractions, which is beneficial for breathing exercises. 32 participants played Life Tree and analysis of the collected data identified four key themes: 1) Designing Breathing Feedback; 2) Increasing Self-Awareness of Breathing and Body; 3) Facilitating Focused Immersion; and, 4) Engagement with Breathing Hardware. We used these themes to articulate a set of breathing exercise game design strategies that future game designers may consider to develop engaging breathing exercise games. Copyright is held by the owner/author(s). Publication rights licensed to ACM.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the Annual Symposium on Computer-Human Interaction in Play |
| Editors | Paul Cairns, Tilde Bekker |
| Place of Publication | New York NY USA |
| Publisher | Association for Computing Machinery (ACM) |
| Pages | 19-31 |
| Number of pages | 13 |
| ISBN (Electronic) | 9781450348980 |
| DOIs | |
| Publication status | Published - 2017 |
| Externally published | Yes |
| Event | ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2017 - Amsterdam, Netherlands Duration: 15 Oct 2017 → 18 Oct 2017 Conference number: 4th https://chiplay.acm.org/2017/ https://dl.acm.org/doi/proceedings/10.1145/3116595 |
Conference
| Conference | ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2017 |
|---|---|
| Abbreviated title | CHI PLAY 2017 |
| Country/Territory | Netherlands |
| City | Amsterdam |
| Period | 15/10/17 → 18/10/17 |
| Internet address |
Keywords
- Breathing exercises
- Game design
- Mindfulness
- Virtual reality
- Wellbeing
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