Knowledge Acquisition for Goal Prediction in a Multi-user Adventure Game

    Research output: Contribution to journalArticleResearchpeer-review

    Original languageEnglish
    Pages (from-to)1 - 12
    Number of pages12
    JournalLecture Notes in Computer Science
    Publication statusPublished - 1998

    Cite this

    @article{e1bd7733a40442e7b442b3ef30a1af7a,
    title = "Knowledge Acquisition for Goal Prediction in a Multi-user Adventure Game",
    author = "Albrecht, {David W} and Nicholson, {Ann E} and Ingrid Zukerman",
    year = "1998",
    language = "English",
    pages = "1 -- 12",
    journal = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
    issn = "0302-9743",
    publisher = "Springer-Verlag London Ltd.",

    }

    Knowledge Acquisition for Goal Prediction in a Multi-user Adventure Game. / Albrecht, David W; Nicholson, Ann E; Zukerman, Ingrid.

    In: Lecture Notes in Computer Science, 1998, p. 1 - 12.

    Research output: Contribution to journalArticleResearchpeer-review

    TY - JOUR

    T1 - Knowledge Acquisition for Goal Prediction in a Multi-user Adventure Game

    AU - Albrecht, David W

    AU - Nicholson, Ann E

    AU - Zukerman, Ingrid

    PY - 1998

    Y1 - 1998

    M3 - Article

    SP - 1

    EP - 12

    JO - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

    JF - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

    SN - 0302-9743

    ER -