Jogging over a distance between Europe and Australia

Florian 'Floyd' Mueller, Frank Vetere, Martin R. Gibbs, Darren Edge, Stefan Agamanolis, Jennifer G. Sheridan

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

83 Citations (Scopus)


Exertion activities, such as jogging, require users to invest intense physical effort and are associated with physical and social health benefits. Despite the benefits, our understanding of exertion activities is limited, especially when it comes to social experiences. In order to begin understanding how to design for technologically augmented social exertion experiences, we present "Jogging over a Distance", a system in which spatialized audio based on heart rate allowed runners as far apart as Europe and Australia to run together. Our analysis revealed how certain aspects of the design facilitated a social experience, and consequently we describe a framework for designing augmented exertion activities. We make recommendations as to how designers could use this framework to aid the development of future social systems that aim to utilize the benefits of exertion.

Original languageEnglish
Title of host publicationUIST 2010 - 23rd ACM Symposium on User Interface Software and Technology
PublisherAssociation for Computing Machinery (ACM)
Number of pages10
ISBN (Print)9781605588438
Publication statusPublished - 2010
Externally publishedYes
EventACM Symposium on User Interface Software and Technology 2010 - New York, United States of America
Duration: 3 Oct 20106 Oct 2010
Conference number: 23rd


ConferenceACM Symposium on User Interface Software and Technology 2010
Abbreviated titleUIST 2010
Country/TerritoryUnited States of America
CityNew York
Internet address


  • Audio
  • Exergame
  • Exergaming
  • Exertion interface
  • Heart rate
  • Mobile phone
  • Physiological data
  • Running
  • Spatialization
  • Sports
  • Whole-body interaction

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