This article is motivated by two evaluation case studies of ambient information displays. Firstly, an intrusive evaluation of a display called MoneyColor concentrates on the relationship between distraction and comprehension . This revealed that the comprehension is in direct proportion to display-distraction, but there is no clear relationship between comprehension and self-interruption. Secondly, a non-intrusive evaluation of a display called Fisherman described a quantitative measurement of user interest and applied this measurement to investigate evaluation time issue. These experiments give some insight into number of issues in evaluation of ambient displays.
|Pages (from-to)||59 - 69|
|Number of pages||11|
|Journal||International Journal of Ambient Computing and Intelligence|
|Publication status||Published - 2009|