Abstract
HCI research involving older adults has typically focused on improving technology skills, mobility and health outcomes. Technology for positive ageing emphasizing creativity, inquisitiveness and resourcefulness is less commonly explored. This article builds on this research to contribute an understanding of the importance of curiosity, play and experimentation in supporting positive wellbeing outcomes for older adults living with smart home devices. The research was conducted in regional Australia by an aged care provider and two universities. Twenty-three households participated in the interdisciplinary in-home ethnographic and technological smart device trial that included voice assistants, robotic vacuums, smart kettles and smart lights. The article discusses routines and interactions involving these devices, which resulted in wellbeing outcomes that built participants' digital living skills. These findings inform concluding recommendations about how to design smart home devices, aged care programs and services involving emerging technologies, to support positive ageing.
Original language | English |
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Title of host publication | DIS 22, Proceedings of the 2022 ACM Designing Interactive Systems Conference |
Editors | Rohit Ashok Khot, Penny Sweetser, Marianna Obrist |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Pages | 707-725 |
Number of pages | 19 |
ISBN (Electronic) | 9781450393584 |
DOIs | |
Publication status | Published - 2022 |
Event | Designing Interactive Systems 2022 - Online, Australia Duration: 13 Jun 2022 → 17 Jun 2022 https://dl.acm.org/doi/proceedings/10.1145/3532106 (Proceedings) https://dis.acm.org/2022/ (Website) |
Conference
Conference | Designing Interactive Systems 2022 |
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Abbreviated title | DIS 2022 |
Country/Territory | Australia |
Period | 13/06/22 → 17/06/22 |
Internet address |
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Keywords
- ageing in place
- digital living skills
- positive ageing
- smart home