Interaction design for domestic sound zones

Stine S. Lundgaard, Peter Axel Nielsen, Jesper Kjeldskov

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearch

7 Citations (Scopus)

Abstract

Sound zone systems have actively been developed for more than two decades. Building on this, we explore four different interaction design approaches for domestic sound zone systems: Tangible representation, light projection, familiar objects, and handhelds. These four approaches were conceived through a scenario-based workshop with HCI and IS experts responding to the functional challenges, opportunities, and requirements of interactive sound zones. The work presented in this paper contributes to development of interaction design for sound zone systems which is an essential parallel to the technical development.

Original languageEnglish
Title of host publicationProceedings of the 14th International Audio Mostly Conference
EditorsKonstantinos Papangelis, Ting Cao
Place of PublicationPiscataway NJ USA
PublisherAssociation for Computing Machinery (ACM)
Pages248-251
Number of pages4
ISBN (Electronic)9781450372978
DOIs
Publication statusPublished - 2019
Externally publishedYes
EventInternational Audio Mostly Conference 2019 - Nottingham, United Kingdom
Duration: 18 Sept 201920 Sept 2019
Conference number: 14th
https://dl.acm.org/doi/proceedings/10.1145/3356590 (Proceedings)
https://web.archive.org/web/20190615233439/https://audiomostly.com/ (Website)

Publication series

NameACM International Conference Proceeding Series

Conference

ConferenceInternational Audio Mostly Conference 2019
Abbreviated titleAM 2019
Country/TerritoryUnited Kingdom
CityNottingham
Period18/09/1920/09/19
Internet address

Keywords

  • Handheld
  • Projection
  • Sound zone
  • Soundscape
  • Tangible
  • Wearable

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