Intangle: exploring interpersonal bodily interactions through sharing controllers

Jayden Garner, Gavin Wood, Sandra Danilovic, Jessica Hammer, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

16 Citations (Scopus)


Multi-player computer games are increasingly being designed to engage with interpersonal bodily interactions, however, their focus is often limited to facilitating direct body contact. In contrast, we propose that designers foster varying levels of body contact through the design of shared controller interactions to introduce new types of gameplay that affords players a more nuanced engagement with the concept of socially and personally mediated body-space in games. We explore this through our game intangle, where participants follow computer-generated vocal instructions on how to operate shared controllers that results inevitably into players weaving their bodies together. This game embeds strong social values in the gameplay such as collaboration, empathy and inclusivity.

Original languageEnglish
Title of host publicationProceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
EditorsT. C. Nicholas Graham
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages2
ISBN (Electronic)9781450330145
Publication statusPublished - 2014
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2014 - Toronto, Canada
Duration: 19 Oct 201421 Oct 2014
Conference number: 1st


ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2014
Abbreviated titleCHI PLAY 2014
Internet address


  • Agency
  • Ambiguity
  • Bodily play
  • Engagement
  • Game design
  • Proxemics
  • Social values
  • Whole-body interaction

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