Ingestible sensors as design material for bodily play

Zhuying Li, Yan Wang, Stefan Greuter, Florian "Floyd" Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOther

Abstract

Ingestible sensors are pill-like digital sensors performing sensing functions inside the human body. Such technology is becoming increasingly common in clinical uses. However, we believe there exists an opportunity to also investigate ingestible sensors as design material for bodily play to facilitate intriguing bodily experiences. This argument is inspired by a long history of utilizing the intersection of medical technologies and play to bring about intriguing bodily experiences. By designing and investigating the user experience of three playful systems around ingestible sensors, we articulate a preliminary framework showing how ingestible sensors can be used as design material to support the design of playful bodily experiences.

Original languageEnglish
Title of host publicationCHI'20 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
EditorsJoanna McGrenere, Andy Cockburn
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages8
ISBN (Electronic)9781450368193
DOIs
Publication statusPublished - 2020
EventInternational Conference on Human Factors in Computing Systems 2020 - Honolulu , United States of America
Duration: 25 Apr 202030 Apr 2020
Conference number: 38th
https://chi2020.acm.org (Website)
https://dl.acm.org/doi/proceedings/10.1145/3313831 (Proceedings)

Conference

ConferenceInternational Conference on Human Factors in Computing Systems 2020
Abbreviated titleCHI 2020
CountryUnited States of America
CityHonolulu
Period25/04/2030/04/20
Internet address

Keywords

  • Bodily experience
  • Bodily integration
  • Game design
  • Ingestible sensors
  • Medical technology
  • Play

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