Imperfect information in logic and concurrent games

Pierre Clairambault, Julian Gutierrez, Glynn Winskel

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

3 Citations (Scopus)

Abstract

This paper builds on a recent definition of concurrent games as event structures and an application giving a concurrent-game model for predicate calculus. An extension to concurrent games with imperfect information, through the introduction of 'access levels' to restrict the allowable strategies, leads to a concurrent-game semantics for a variant of Hintikka and Sandu's Independence-Friendly (IF) logic.

Original languageEnglish
Title of host publicationComputation, Logic, Games, and Quantum Foundations
Subtitle of host publicationThe Many Facets of Samson Abramsky: Essays Dedicated to Samson Abramsky on the Occasion of His 60th Birthday
EditorsBob Coecke, Luke Ong, Prakash Panangaden
PublisherSpringer
Pages7-20
Number of pages14
ISBN (Print)9783642381638
DOIs
Publication statusPublished - 2013
Externally publishedYes

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume7860 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • Concurrent games
  • Event structures
  • IF logic

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