iScreAm!: towards the design of playful gustosonic experiences with ice cream

Yan Wang, Robert S Jarvis, Florian 'Floyd' Mueller, Zhuying Li, Rohit Ashok Khot

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

7 Citations (Scopus)


In this demonstration, we present iScream!, a novel gustosonic experience that generates unique digital sounds as a result of eating ice cream. The system uses capacitive sensing to detect eating actions and based on these actions, it plays out six different playful sounds to facilitate a playful eating experience. Our aim is to support a playful way of eating because we believe that interactive technology offers unique opportunities to facilitate novel engaging eating experiences. Ultimately, with this work, we aim to inspire and guide designers working with interactive playful gustosonic experiences, which open up new interaction possibilities to experience eating as play.

Original languageEnglish
Title of host publicationExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
EditorsAnna Cox, Vassilis Kostakos
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages4
ISBN (Electronic)9781450359719
Publication statusPublished - 2019
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2019 - Glasgow, United Kingdom
Duration: 4 May 20199 May 2019
Conference number: 37th (Proceedings)


ConferenceInternational Conference on Human Factors in Computing Systems 2019
Abbreviated titleCHI 2019
Country/TerritoryUnited Kingdom
Internet address


  • Food sounds
  • Human-food interaction
  • Play

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