"I See You!": A design framework for interface cues about agent visual perception from a thematic analysis of videogames

Matthew Rueben, Matthew R. Horrocks, Jennifer Eleanor Martinez, Michelle V. Cormier, Nicolas Lalone, Marlena Fraune, Phoebe O. Toups Dugas

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

3 Citations (Scopus)

Abstract

As artificial agents proliferate, there will be more and more situations in which they must communicate their capabilities to humans, including what they can "see."Artificial agents have existed for decades in the form of computer-controlled agents in videogames. We analyze videogames in order to not only inspire the design of better agents, but to stop agent designers from replicating research that has already been theorized, designed, and tested in-depth. We present a qualitative thematic analysis of sight cues in videogames and develop a framework to support human-agent interaction design. The framework identifies the different locations and stimulus types - both visualizations and sonifications - available to designers and the types of information they can convey as sight cues. Insights from several other cue properties are also presented. We close with suggestions for implementing such cues with existing technologies to improve the safety, privacy, and efficiency of human-agent interactions.

Original languageEnglish
Title of host publicationProceedings of the 2022 CHI Conference on Human Factors in Computing Systems
EditorsSteven Drucker, Julie Williamson, Koji Yatani
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages22
ISBN (Electronic)9781450391573
DOIs
Publication statusPublished - Apr 2022
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2022 - New Orleans, United States of America
Duration: 29 Apr 20225 May 2022
Conference number: 40th
https://dl.acm.org/doi/proceedings/10.1145/3491102 (ACM Digital Library - proceedings)
https://chi2022.acm.org/ (Website)
https://dl.acm.org/doi/proceedings/10.1145/3491101 (Extended Abstracts)

Conference

ConferenceInternational Conference on Human Factors in Computing Systems 2022
Abbreviated titleCHI 2022
Country/TerritoryUnited States of America
CityNew Orleans
Period29/04/225/05/22
Internet address

Keywords

  • human-robot interaction
  • qualitative methodologies
  • sight cues
  • thematic analysis
  • videogames

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