Abstract
Players sharing control of each other's bodies offers a promising direction for delivering engaging collaborative experiences in digital physical games. We present HandyFeet - a movement based game platform in which two players compete to most effectively direct the body of a third player. This third person becomes like a puppet that has two masters. The two directing players take turns making hand signals to guide one of the puppet player's legs. The puppet-person is prevented from seeing both their own legs and the floor, and so is dependent upon the directors' instructions for navigating the physical environment. To further the development of movement based games involving players surrendering or sharing control of their own bodies, we offer five themes that arose from analysing our initial play-tests.
Original language | English |
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Title of host publication | Proceedings of the Tenth Anniversary Conference on Tangible Embedded and Embodied Interaction |
Editors | Luc Geurts, Bart Hengeveld, Daniel Saakes |
Place of Publication | New York NY USA |
Publisher | Association for Computing Machinery (ACM) |
Pages | 506-511 |
Number of pages | 6 |
ISBN (Electronic) | 9781450335829 |
DOIs | |
Publication status | Published - 2016 |
Externally published | Yes |
Event | Tangible, Embedded, and Embodied Interaction 2016 - Eindhoven, Netherlands Duration: 14 Feb 2016 → 17 Feb 2016 Conference number: 10th https://tei.acm.org/2016/ https://dl.acm.org/doi/proceedings/10.1145/2839462 (Proceedings) |
Conference
Conference | Tangible, Embedded, and Embodied Interaction 2016 |
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Abbreviated title | TEI 2016 |
Country/Territory | Netherlands |
City | Eindhoven |
Period | 14/02/16 → 17/02/16 |
Internet address |
Keywords
- Collaborative play
- Digital bodily play
- Social play