Geometric design alternatives for topographical 3D maps inspired by hand-painted panoramas

Jenny H, Jenny B, Cartwright W, Hurni L

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearch


When creating digital topographic 3D maps, mapmakers encounter a number of challenges related to occlusion, foreshortening and viewpoint selection. In this paper, we present methods to geometrically deform 2.5D digital elevation models to mitigate such problems. Our methods are inspired by manual techniques of panorama painters. Our algorithms allow the cartographer to interactively apply global progressive and local deformation to a digital terrain model. To demonstrate our methods, we present a series of digital 3D maps that imitate a hand-painted panorama.
Original languageEnglish
Title of host publicationProceedings of the 25th International Cartographic Conference
Subtitle of host publicationParis, France, 3–8 July 2011
EditorsAnne Ruas
PublisherInternational Cartographic Association
Number of pages7
ISBN (Electronic)9781907075056
Publication statusPublished - 2011
Externally publishedYes
Event25th International Cartographic Conference and 15th General Assembly of ICA - Paris, France
Duration: 3 Jul 20118 Jul 2011


Conference25th International Cartographic Conference and 15th General Assembly of ICA

Cite this