Game jam [4Research]

Menno Deen, Alan Chatham, Regina Bernhaupt, Robert Cercos, Amani Naseem, Ben Schouten, Allan Fowler, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOther

7 Citations (Scopus)

Abstract

Recent years have witnessed a rise in Game Jams-organized events to create playable prototypes in a very short time frame. Game Jams offer a unique and quick way to prototype games. Beyond that, we believe Game Jams can also be seen as a design research method, situated in the research-through-design tradition, to create knowledge in a fast-paced, collaborative environment. The goal of this Game Jam is thus twofold: first, participants will use the Game Jam approach to investigate a research question; second, participants can, through actual practice, identify advantages and disadvantages of Game Jams as a research method. Hereby the Game Jam workshop provides a unique opportunity for HCI practitioners and researchers to gain experience in applying game-oriented methods for research.

Original languageEnglish
Title of host publicationExtended Abstracts, Toronto, Canada I April 26 – May 1, 2014
Subtitle of host publicationThe 32nd Annual ACM Conference on Human Factors in Computing Systems
EditorsAlbrecht Schmidt, Tovi Grossman
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Pages25-28
Number of pages4
ISBN (Electronic)9781450324748
DOIs
Publication statusPublished - 2014
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2014 - Metro Toronto Convention Centre, Toronto, Canada
Duration: 26 Apr 20141 May 2014
Conference number: 32nd
https://chi2014.acm.org/
https://dl.acm.org/doi/proceedings/10.1145/2556288 (Proceedings)

Conference

ConferenceInternational Conference on Human Factors in Computing Systems 2014
Abbreviated titleCHI 2014
CountryCanada
CityToronto
Period26/04/141/05/14
Internet address

Keywords

  • Design
  • Experimentation
  • Game Jams
  • Research-through-design

Cite this

Deen, M., Chatham, A., Bernhaupt, R., Cercos, R., Naseem, A., Schouten, B., Fowler, A., & Mueller, F. F. (2014). Game jam [4Research]. In A. Schmidt, & T. Grossman (Eds.), Extended Abstracts, Toronto, Canada I April 26 – May 1, 2014: The 32nd Annual ACM Conference on Human Factors in Computing Systems (pp. 25-28). Association for Computing Machinery (ACM). https://doi.org/10.1145/2559206.2559225