Game Jam

Alan Chatham, Florian 'Floyd' Mueller, Regina Bernhaupt, Rohit Khot, Sebastiaan Pijnappel, Cagdas Toprak, Menno Deen, Ben A.M. Schouten

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

8 Citations (Scopus)

Abstract

Game Jams – energized, fast-paced get-togethers of developers and artists to make digital games – have recently emerged as a way to generate and inspire novel game ideas and new ways of thinking. We intend to introduce the CHI community to this collaborative, fast-paced method of design by holding a game jam with an emphasis on developing novel user inputs as a way to explore HCI and to connect participants from diverse backgrounds. This game jam will introduce a successful model from a related field to the HCI agenda while developing collaborations between the two growing areas.

Original languageEnglish
Title of host publicationExtended Abstracts on Human Factors in Computing Systems
Subtitle of host publicationChanging Perspectives
EditorsMichel Beaudouin-Lafon, Patrick Baudisch, Wendy E. Mackay
PublisherAssociation for Computing Machinery (ACM)
Pages3175-3177
Number of pages3
ISBN (Electronic)9781450318990
DOIs
Publication statusPublished - 2013
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2013 - Paris, France
Duration: 27 Apr 20132 May 2013
Conference number: 31st
https://chi2013.acm.org/program/

Conference

ConferenceInternational Conference on Human Factors in Computing Systems 2013
Abbreviated titleCHI 2013
Country/TerritoryFrance
CityParis
Period27/04/132/05/13
OtherTheme: Changing Perspectives
Internet address

Keywords

  • Game development
  • Interface design
  • Rapid prototyping
  • Videogames

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