Game idea Jam for sport and exertion games

Christiane Moser, Manfred Tscheligi, Mark Magnusson, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOther

1 Citation (Scopus)


Game Jams have successfully been introduced to the CHI Community during the past two years. Game developers meet to plan, design, and create one or more games within a short time span (ranging from 24 to 48 hours). We propose a Game Idea Jam focusing on the opportunity to draw on researchers' and developers' own experiences when developing creative game ideas for sport or exertion to combat physical inactivity. Game Idea Jams focus on brainstorming and conceptualizing of one or more game ideas within seven hours. Due to time constraints, the final game idea will be produced in the form of a conceptual video, trying to demonstrate the player experience. We aim to enable game researcher with no development skills to participate in the Game Idea Jam and support them with different creative approaches to choose from.

Original languageEnglish
Title of host publicationProceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
EditorsT. C. Nicholas Graham
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages4
ISBN (Electronic)9781450330145
Publication statusPublished - 2014
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2014 - Toronto, Canada
Duration: 19 Oct 201421 Oct 2014
Conference number: 1st


ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2014
Abbreviated titleCHI PLAY 2014
Internet address


  • Exertion
  • Game Jams
  • Ideation
  • Sports

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