Future inbodied: a framework for inbodied interaction design

Josh Andres, M. C. Schraefel, Rakesh Patibanda, Florian Floyd Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperOtherpeer-review

4 Citations (Scopus)


Inbodied interaction is an emerging area in HCI that aligns how the body performs internally with our designs to support and optimise human performance. Inbodied Interaction therefore relies on knowledge of our physiology/neurology/kinesiology etc, to blend with HCI methodology. Recent, Inbodied Interaction workshops and summer schools, have been designed to share models of these processes to accelerate access to these areas of specialisation for HCI researchers. As such this one-day-hands-on-studio presents an extension of this work - an Inbodied interaction framework-to (1) make inbodied sciences accessible and (2) usable for HCI practitioners when it comes to crafting experiences, whether for health, performance or play. Our framework also offers a design alternative to cyborging futures that seek to augment human performance, Inbodied Interaction seeks to help discover and optimise human potential. As such, in this studio, we will explore where inbodied interaction fits in the narrative of our future bodies.

Original languageEnglish
Title of host publicationProceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction
EditorsOrit Shaer, Jelle van Dijk, Andrew Kun
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages4
ISBN (Electronic)9781450361071
Publication statusPublished - 2020
EventTangible, Embedded, and Embodied Interaction 2020 - Sydney, Australia
Duration: 9 Feb 202012 Feb 2020
Conference number: 14th


ConferenceTangible, Embedded, and Embodied Interaction 2020
Abbreviated titleTEI 2020
Internet address


  • Body centric
  • Health
  • Inbodied
  • Wellbeing.

Cite this