Framing in computational creativity - a survey and taxonomy

Michael Cook, Simon Colton, Alison Pease, Maria Theresa Llano

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

15 Citations (Scopus)

Abstract

The notion of framing computationally created artefacts - by providing a narrative context for the actions and motivations of the software - is an important part of building computationally creative software. In this paper we provide the first survey of framing in computational creativity; we provide a taxonomy of framing elements, covering motivation, implementation and rendering; and we look at future directions for framing, as well as its importance for the field's future.

Original languageEnglish
Title of host publicationProceedings of the 10th International Conference on Computational Creativity
EditorsKazjon Grace, Michael Cook, Dan Ventura, Mary Lou Maher
Place of PublicationCharlotte NC USA
PublisherAssociation for Computational Creativity (ACC)
Pages156-163
Number of pages8
ISBN (Electronic)9789895416011
Publication statusPublished - 2019
EventInternational Conference on Computational Creativity 2019 - Charlotte, United States of America
Duration: 17 Jun 201921 Jun 2019
Conference number: 10th
http://computationalcreativity.net/iccc2019/assets/iccc_proceedings_2019.pdf (Proceedings)
http://computationalcreativity.net/iccc2019/ (Website)

Conference

ConferenceInternational Conference on Computational Creativity 2019
Abbreviated titleICCC 2019
Country/TerritoryUnited States of America
CityCharlotte
Period17/06/1921/06/19
Internet address

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