Expression of curiosity in social robots design, perception, and effects on behaviour

Jessy Ceha, Nalin Chhibber, Joslin Goh, Corina McDonald, Pierre Yves Oudeyer, Dana Kulić, Edith Law

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

17 Citations (Scopus)


Curiosity–the intrinsic desire for new information–can enhance learning, memory, and exploration. Therefore, understanding how to elicit curiosity can inform the design of educational technologies. In this work, we investigate how a social peer robot’s verbal expression of curiosity is perceived, whether it can affect the emotional feeling and behavioural expression of curiosity in students, and how it impacts learning. In a between-subjects experiment, 30 participants played the game LinkIt!, a game we designed for teaching rock classification, with a robot verbally expressing: curiosity, curiosity plus rationale, or no curiosity. Results indicate that participants could recognize the robot’s curiosity and that curious robots produced both emotional and behavioural curiosity contagion effects in participants.

Original languageEnglish
Title of host publicationProceedings of the 2019 CHI Conference on Human Factors in Computing Systems
EditorsAnna Cox, Vassilis Kostakos
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages12
ISBN (Electronic)9781450359702
Publication statusPublished - 2 May 2019
Externally publishedYes
EventInternational Conference on Human Factors in Computing Systems 2019 - Glasgow, United Kingdom
Duration: 4 May 20199 May 2019
Conference number: 37th (Proceedings)


ConferenceInternational Conference on Human Factors in Computing Systems 2019
Abbreviated titleCHI 2019
Country/TerritoryUnited Kingdom
Internet address


  • Curiosity
  • Education
  • Social robot behaviour

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