Abstract
CULTURE is an Artificial Life simulation that aims to provide primary school children with opportunities to become actively engaged in the high-order thinking processes of problem solving and critical thinking. A preliminary evaluation of CULTURE has found that it offers the freedom for children to take part in process-oriented learning experiences. Through providing children with opportunities to make inferences, validate results, explain discoveries and analyse situations, CULTURE encourages the development of high-order thinking skills. The evaluation found that CULTURE allows users to autonomously explore the important scientific concepts of life and living, and energy and change within a software environment that children find enjoyable and easy to use.
Original language | English |
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Pages (from-to) | 229-241 |
Number of pages | 13 |
Journal | International Journal of Continuing Engineering Education and Life-Long Learning |
Volume | 11 |
Issue number | 3 |
DOIs | |
Publication status | Published - 2001 |
Externally published | Yes |
Keywords
- Artificial life simulation
- Computer-assisted instruction
- Higher-order thinking
- Primary school education