Exploring human - eBike interaction to support rider autonomy

Josh Andres, Julian De Hoog, Jürg Von Känel, Julian Berk, Bach Le, Xizi Wang, Marcus Brazil, Florian 'Floyd' Mueller

Research output: Chapter in Book/Report/Conference proceedingConference PaperResearchpeer-review

15 Citations (Scopus)


eBikes contribute to the future of personal transport while offering physical activity and wellbeing benefits. However, there has been little exploration of the way eBikes interact with humans within the field of humancomputer interaction (HCI). In exploring this opportunity we augmented existing eBike functionality to create "Ava, the eBike", a prototype aiming to support a playful eBike riding experience by supporting the rider's autonomy. We used inherent cycling body movement to playfully interface with the eBike's functionality and fuse the rider's body to Ava's, as a way of harmonising bodily interaction with the eBike in a continuous expression. Through this offering playful bodily interactions while reducing interaction obstacles. Furthermore, we leveraged LEDs and multiple sounds creating a flexible environment in which the rider can choose the emitting sound when accelerating. Our work will contribute to designing playful interactive technology that supports users' autonomy while augmenting their bodily capabilities, and expanding the field of human-eBike interaction. Copyright is held by the owner/author(s).

Original languageEnglish
Title of host publicationProceedings of the Annual Symposium on Computer-Human Interaction in Play Companion
EditorsRegan Mandryk, Paul Cairns
Place of PublicationNew York NY USA
PublisherAssociation for Computing Machinery (ACM)
Number of pages8
ISBN (Electronic)9781450344586
Publication statusPublished - 2016
Externally publishedYes
EventACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2016 - Austin, United States of America
Duration: 16 Oct 201619 Oct 2016
Conference number: 3rd


ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play 2016
Abbreviated titleCHI PLAY 2016
Country/TerritoryUnited States of America
Internet address


  • Autonomy
  • Body
  • eBikes
  • Interactive Technology
  • Physical activity
  • Play

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