TY - JOUR
T1 - Expanding exertion gaming
AU - Marshall, Joe
AU - Mueller, Florian 'Floyd'
AU - Benford, Steve
AU - Pijnappel, Sebastiaan
PY - 2016/6
Y1 - 2016/6
N2 - While exertion games-digital games where the outcome is determined by physical exertion-are of growing interest in HCI, we believe the current health and fitness focus in the research of exertion games limits the opportunities this field has to offer. In order to broaden the agenda on exertion games, we link the existing fields of sports and interactive entertainment (arguing these fields have much to offer) by presenting four of our own designs as case studies. Using our experiences with these designs we highlight three key strategies to guide designers in the creation of richer exertion game experiences: designing a temporal trajectory through games with reference to the way exertion changes over time, designing for the inevitable and not necessarily negative effects of pain in exertion games, and designing for the highly socially situated nature of exertion gaming.
AB - While exertion games-digital games where the outcome is determined by physical exertion-are of growing interest in HCI, we believe the current health and fitness focus in the research of exertion games limits the opportunities this field has to offer. In order to broaden the agenda on exertion games, we link the existing fields of sports and interactive entertainment (arguing these fields have much to offer) by presenting four of our own designs as case studies. Using our experiences with these designs we highlight three key strategies to guide designers in the creation of richer exertion game experiences: designing a temporal trajectory through games with reference to the way exertion changes over time, designing for the inevitable and not necessarily negative effects of pain in exertion games, and designing for the highly socially situated nature of exertion gaming.
KW - Entertainment
KW - Exertion
KW - Exertion games
KW - Games
KW - Play
KW - Sport
UR - http://www.scopus.com/inward/record.url?scp=84961164477&partnerID=8YFLogxK
U2 - 10.1016/j.ijhcs.2016.02.003
DO - 10.1016/j.ijhcs.2016.02.003
M3 - Article
AN - SCOPUS:84961164477
SN - 1071-5819
VL - 90
SP - 1
EP - 13
JO - International Journal of Human-Computer Studies
JF - International Journal of Human-Computer Studies
ER -