Examining virtual reality navigation techniques for 3D network visualisations

Adam Drogemuller, Andrew Cunningham, James Walsh, Bruce H. Thomas, Maxime Cordeil, William Ross

Research output: Contribution to journalArticleResearchpeer-review

Abstract

Research into how virtual reality (VR) can be a beneficial technology for new and emerging large, complex data visualisations for data scientists is ongoing. In this paper, we evaluate three-dimensional VR navigation technique for data visualisations and test their effectiveness with a large graph visualisation. We evaluate two prominent navigation techniques employed in VR (Teleportation and One-Handed Flying) against two less common methods (Two-Handed Flying and Worlds-In-Miniature) and evaluate their performance and effectiveness through a series of tasks. We found Steering Patterns (One-Handed Flying and Two-Handed Flying) to be faster and preferred by participants for completing searching tasks in comparison to Teleportation. Worlds-In-Miniature was the least physically demanding of the navigations, and was preferred by participants for tasks that required an overview of the graph such as triangle counting.

Original languageEnglish
Article number100937
Number of pages13
JournalJournal of Computer Languages
Volume56
DOIs
Publication statusPublished - Feb 2020

Keywords

  • Graphs
  • Navigation
  • Virtual reality
  • Visualisation

Cite this