Abstract
Throwing is an important physical skill that lays the foundation for the ability to participate in many physical activities and sports experiences. We aim to support the development of physical skills through exertion game design; our focus here is on the design of an exertion based throwing game that aims to help children improve their ability to throw. We discuss the results of some initial play testing, and how these observations informed our game design.
Original language | English |
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Title of host publication | Proceedings of IDC 2011 - 10th International Conference on Interaction Design and Children |
Publisher | Association for Computing Machinery (ACM) |
Pages | 193-196 |
Number of pages | 4 |
ISBN (Print) | 9781450307512 |
DOIs | |
Publication status | Published - 2011 |
Externally published | Yes |
Event | Interaction Design and Children (ACM) 2011 - Ann Arbor, United States of America Duration: 20 Jun 2011 → 23 Jun 2011 Conference number: 10th https://dl.acm.org/doi/proceedings/10.1145/1999030 (Proceedings) |
Conference
Conference | Interaction Design and Children (ACM) 2011 |
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Abbreviated title | IDC 2011 |
Country/Territory | United States of America |
City | Ann Arbor |
Period | 20/06/11 → 23/06/11 |
Internet address |
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Keywords
- exertion interface
- gaming
- interaction design
- kinesthetic literacy
- learning
- whole body interaction